GAME*Spark Review: VAMPIRE SURVIVORS -From an early access to the product version, the perfection that runs out without impairing the charm is a word of wonderful
PONCE released the official version of the 2D rogue light action Vampire Survivors on October 21, 2022. It is an update that further power up the content so far, such as the addition of new stages, weapons, and new mode.
- In the first place, what kind of game is Vampire Survivors?
- The more you think, learn, and try again
- The game is deeper with an extended element!
- Interesting in asking for judgment that shines because it is simple
- General commentary
- ◆ Added two types of game modes!
- ◆ New weapon Extreme Holy year
- ◆ New stage
This is an action game that aims to survive while fighting monsters overflowing on the screen. STEAM early access was distributed on December 17, 2021, and many players evaluated the addictive, and it is a work that has gained overwhelmingly popular in Steam user reviews.
In this article, we will deliver a review of VAMPIRE SURVIVORS, which has finally released the product version. Here are some of the latest updates. In addition, we use screenshots that do not become spoiled as much as possible.
In the first place, what kind of game is Vampire Survivors?
The rules of this work are simple and clear, Operate the character that attacks automatically, If you level up with the experience value obtained by defeating the enemy, select an upgrade, Leave 30 minutes while defeating the approaching enemy. 。 The enemy becomes stronger over time, and powerful boss characters will also appear.
At the time of level up, select what you want to equip from weapons and items displayed randomly. Since only 6 types of weapons/items (initial settings) can be held, which equipment to choose and which equipment will be displayed will lead to the key to winning or losing. In addition, the combination of specific equipment will evolve (EVE) and have a powerful effect.
By using the money earned in the map, you can upgrade your basic ability. In addition, by satisfying the conditions, new characters, weapons, stages and systems will be released. In this work, you will enjoy different plays every time while repeating up to one-30th plays (for the time being).
Vampire Survivors, which was simple but very addictive from the beginning of early access, has been highly evaluated, but the evolution of this work does not stop. The vigorous updates are continuing, and there are many systems that allow you to enjoy a variety of games, as well as the huge number of characters and weapons.
After the release of this work, Development Luka Gal ante has succeeded in 1,000 times more than 1,000 times that he had expected, and left the company that he had just got a job to focus on the game.
The more you think, learn, and try again
If you touch this work for the first time, it may seem like a very simple play feeling like the rules. After all, it doesn't mean you can attack it actively, but depending on the selected character, the attack does not remain as expected. It is the end of the first play for many people that the enemies increase and the games are over without knowing the translation.
However, this work, including when it is defeated, has a good tempo. While playing over and over again, thinking about builds such as Let's give priority to enhancement of weapons because the firepower was not enough last time and If you use this, you can feel safe even if you are surrounded! It's fun to find the correct answer in.
Of course, I am glad that not only my own judgment, but also one answer in the game of evolution of weapons. It is full of things to learn each time you play, such as searching for a combination of equipment for evolution, grasping the characteristics of the character, learning the movements of the weak enemy.
Also, to check the gimmicks prepared in the stage, you may sometimes prepare a discard. However, only in such a case, the selection of equipment is drawn. The world is not as if, and this is also fun.
The game is deeper with an extended element!
This is a very difficult work before you get used to it, but as you play, many elements are released, and the width of the play is expanding steadily. A typical example is an unlock that improves the ability with money, and has a special effect, such as an upgraded selection of items such as strengthening attack power and automatic recovery, and being able to revive even once die.
One of the most powerful liberation factors is Arcane, which can be used if you proceed with the game to some extent. This is a system that can bring in characteristics at the start of the game. At first, the ability such as HP recovery & recovery attack can be used, so that you can achieve the in-game challenge so that you can handle a variety of abilities. Become. Arcane may be added from the treasure chests in the game.
You can also change the stage itself as well as the player's strengthening. You can select modes such as Hyper where you can get bonuses instead of enhanced enemies, or hurry where the game progresses at twice the normal speed. In addition, since there are some reinforcement items such as curse, it is possible to easily enjoy the binding play by turning on/off these choices yourself.
The release conditions of many elements can be confirmed from the challenge in the game. It's a nice place to be able to play with goals as well as a game.
Interesting in asking for judgment that shines because it is simple
As the charm of this work, I introduced that the more you play, the more you play, and that the in-game elements are increasing and the way you enjoy it is expanding. These attractions are direct fun as a game, and from the start of the release to September 2022, it has a volume that does not seem to have been $2.99 (now $4.99, still too cheap!). 。
I think the fun of Vampire Survivors is to be asked judgment during play. It is not only judgment that time does not move such as selection of stage and character, upgrade selection during the game, but also in a moving time in a moving time that thinks how to deal with enemies that continue to increase. It is also a judgment.
A flock of highly durable enemies approaches in a situation where growth is insufficient, and the situation is desperate. The only way to get the experience value with the minimum damage and bet on breaking the status quo with the level up. Under these circumstances, how to manipulate the enemy's flow or move while calculating damage is the best pleasure of this work.
Because it is a severe game, it often has a ruthless end. However, in rare cases, the strengthening of weapons can be in time for the last minute, picking up recovery items, and picking up items that annihilate enemies may occur. It was pleasure and joy, and it was good to play Vampire Survivors! The moment you think is .
Of course, it is important to scrutinize the reinforced items and play solidly, and the development side also distributes updates that can be d1. If you have a certain extent, there will be fewer accidents, but I think that the appeal of this work is in the judgment that just seeks the correct answer.
Introducing a little new element of ## 1.0 update (with mild spoilers)
Please note that there are some images that are spoiled at a minimum!
In this section, we will introduce a few contents of the product version 1.0 update released on October 21, 2022.
◆ Added two types of game modes!
The new map added in the 1.0 update will release two new game modes, Reversal and Endless.
In the Inverting mode, the stage display is literally upside down. In this mode, it is a high degree of difficulty mode, with 200%of gold coins available and 200%of the enemy's physical strength instead of 20%of luck bonuses. I don't care much about the stages without walls around, but be aware that the indoor map may be a little confused in the arrangement.
In the endless mode, the enemy character Reaper that usually appears in the normal game time will not appear. The no 30-minute Reaper, which is a gimmick that kills the player instantly (basically), can play beyond the 30-minute barrier.
It is also useful for earning money, and it is a convenient mode for achieving some challenges.
◆ New weapon Extreme Holy year
In the 1.0 update, a new weapon Greatest Jubilee will be added. This weapon is also introduced in the official video, but has an effect like fireworks.
◆ New stage
This place is really...?
Of course, the release conditions, including new stages and weapons, are in the challenge, so you won't get lost (although it is a different story).
In addition, the 1.0 update also adds character skin, BGM, and Twitch play function, and supports multilingual.
General commentary
Finally, Vampire Survivors has become a product version. The 1.0 update is mainly updated to increase content, and the charm of this work has not been impaired at all. In a very positive sense, it delivers a reliable unchanged goodness.
From the beginning of the early access, this work has been repeatedly completed, which has completed a simple and compelling game characteristics of defeating many enemies and surviving, and has repeatedly added equipment, characters, and systems that expand the range of play style. I think it's a perfect title as a title that you can think and learn while thinking and learning. You can easily play tied up, so players are also happy.
In addition, this work has released the product version, but it seems that support will continue, and new functions will be added in the future. It also mentions the possibility of starting a new project with PONCE. Keep an eye on it. There is only this work with a popular community, and the world of Vampire Survivors will continue to spread.
This is ★ 3 as a general comment. The bad item is not a bad point but a request. Vampire Survivors is being distributed to PC (Steam/Microsoft Store). It is also included in the subscription service PC Game Pass. The STEAM version is on sale 20%off until November 2nd.
General comment: ★★★
Good point ・ Simple and overwhelming! ・ The more you play, the more you learn, think, and judge the build and system ・ Cost performance is too high at low price
Bad point ・ Please make the price a little higher (I want to pay)
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